Tuesday, April 13, 2010

Violence in Video Games leading to Aggressive Personalities in Children

The following articles were found and discovered for use in the fourth essay. I came upon these essays while researching on google scholar. I realized how important these articles are to me because each pertains to the thesis our group has designed for our essay, that being how video games have an affect on society. By reading these articles I have supported a comprehensive and specific thesis based upon the content found within the materials. For example, as discussed in my second article, "...violent crimes have also been linked by the news media to violent video games," (Anderson). As this suggests, the negative impact video games have upon society is supported by the list of crimes given in addition within the article.

Each of the articles discusses a method of which to gauge aggression in children. I feel as though this so called "General Aggression Model" could be of benefit to our paper and especially my portion, which revolves around shooter video games. In these articles it is discussed just how violence in video games can cause aggression in individuals and in turn play to some extent a negative impact on society as a whole. As the next article discusses, prolonged use of shooter video games may cause individuals to become more hostile (Barlett). I can see that both of these articles will substantially prove my our thesis to be correct and significantly support what I have to say about violent video games and there impact upon society.

Works Cited

Anderson, Craig A., Douglas A. Gentile, and Katherine E. Buckley. Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. New York: Oxford UP, 2007. Print.


Barlett, Christopher P., Richard J. Harris, and Ross Baldassaro. "Longer You Play, the More Hostile You Feel: Examination of First Person Shooter Video Games and Aggression during Video Game Play." Aggressive Behavior 33.6 (2007): 486-97. Web. 13 Apr. 2010. .